Monday 14 March 2011

Escher Room

Relativity by M.C. Escher.
This image inspired a gameplay aspect of my map.
I wanted to create a room for my map which resembles painting by Escher. I plan to create a room which can rotate, so the player has to traverse a room with changing gravity.


Here is a rendered image of my Escher room.


I created this in 3ds Max. I created it as one object so it can be placed in UDK as an Interp Actor and thus be animated.


Collision Error. To create collision for my room I copied the object and name it UCX_room and the original object was called room. This is how collision is made for objects. However when I tried this the collision seemed to be eratic. This is a problem I will have to sort out to finish this map.

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